Soldier
of Fortune review
Posted by Thomas
McGuire on April 26, 2000 - Page 3/6
Audio
Weapon
sounds are nice and sound "heavy", when you use the
suppressed submachine gun it feels just perfect. Explosions
(and some gun shots) are violent and you'll have an urge to
duck whenever you here one nearby. The .44 is particularly
dangerous sounding.
The enemies and any other NPCs
in the game have a varied range of sounds at their disposal,
from screaming in pain (when you use a flame thrower on any
bad guys it is quite disturbing to listen to as the burn), to
various comments in different dialects, these taunts actually
sound fairly convincing too. The Russian well, sounds like
Russian and so on.
Music is a mixed affair, good
in some levels, poor in others. I ended up just leaving it off
most of the time, although the music at the start of the
second level is great. It is probably best to leave the music
off anyway so you can get into the atmosphere of the game and
enjoy all the subtle audio effects.
Support is included for EAX
and A3D. I had a few
audio problems at times although I believe this was due to the
fact that I was running Windows 2000 and a Sound Blaster Live!
(buggy Creative drivers), it was not a game problem itself.
Installing the patch clears up a few audio problems too.
Weapons
"All" of the weapons
are real world (or in the case of the microwave/lightning gun
type weapon, potentially real). The weapons physics are also
real meaning that damage is obviously influenced by a few
factors, those being where the weapon hits the model (location
based damage), whether or not the enemy is wearing Armour too.
Of course the power of the weapon affects what the weapon can
do to an enemy too, your 9mm pistol won't be blowing any limbs
of here, on the other hand a close up shotgun blast will tear
off a limb with frightening easy.
To be fair however there is
some unbalance in the weapons. It is extremely unlikely that
you will use the knife very much for a start, although that is
to be expected in some ways. The sniper rifle is once you get
used to it, the best weapon in the game by far. Why ?? Well,
using this, thanks to the great zoom feature and equally great
hit location system you can see a tiny part of an enemy
that’s around a corner and shoot at them like that until
they fall dead. A bit over powered ehhhh ?
Other than that weapon balance
is pretty much ok. Raven has the game setup so that by default
you can only carry so much weapons. You can of course change
this in the Options menu, but its nice and you must think out
weapon choice before deployment. I made initially bad weapon
choices before deployment in Germany, which made it ultra-hard
for the first 2 levels.

Go
to next page !
|